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Re: Eye strain with 1024 * 768?



Resolution is not inversly proportional to font size!  Since you can scale
your screen fonts to any size in Win95, the more pixels to form those
characters, the better.  I find in XGA resolution, a 150% scale suits me
just fine.  If your eyes are not what they used to be, scale it to 200% or
whatever.

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> This will be a function of the user's eyes; I know that eyestrain is a
> much bigger issue for me now than it was 20 years ago.  My last laptop
> purchase was a 12.1" 800x600 instead of 1024x768 for this reason, and
> frankly I prefer the 640x480 on my 10.5" 701 for some things (though
> SVGA is minimal real estate for many Windows apps).  Remember that
> for a given screen size, XVGA characters will be 78% the size of SVGA,
> and 62.5% the size of VGA.  Put another way, a character on a 12.1"
> XVGA screen will be about 72% the size of the same character on a
> 10.5" VGA screen, despite the bigger overall screen size of the
> former.  (This sounds even worse by area: the 12.1" XVGA character
> will be roughly half the area of the 10.5" VGA character.)